Deadhaus Sonata is an up-and-coming Co-op Action RPG where you play the undead, fighting the living. This game is created by the team at Apocalypse Studios, and headed by Denis Dyack, of Legacy of Kain and Eternal darkness fame.
I was the gameplay programmer and designer on the project and was resposible for the following:
Creating C++ code in Amazon Lumberyard for Gameplay systems such as Stats, Combat, Class Mechanics, UI, and AI
Assisted in the design of the game and its RPG systems, as well as its narrative
Worked directly and oversaw artist on Animation, Environment, and Model Creation
Implement art assets in engine in the form of UI editors, Level building, and Animation graph Creation
Visit the website here.